This is my first development log documenting my current progress with my first Unit, 3D Moddeling. For this unit we have had to research and choose between a weapon, non-organic character or a product for marketing. I have chosen a weapon. I will be attempting to recreate the Hope Greatsword from Monster Hunter Wilds as…

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Unit 1 dev log 1 | 9/10/25

This is my first development log documenting my current progress with my first Unit, 3D Moddeling.

For this unit we have had to research and choose between a weapon, non-organic character or a product for marketing. I have chosen a weapon.

I will be attempting to recreate the Hope Greatsword from Monster Hunter Wilds as it is both a game that is very dear to me personally, but it is also a generally very complex but simple weapon at the same time.

This is the Hope Greatsword that I will be attempting to recreate using Blender.

Current Progress

Currently, I have gotten as far as making the shape of the blade first, and then extruding it to make it 3D, I have then scaled it down on one of the sides to thin down what is the blade part of the greatsword.

Future Progress

With the blade done, I am going to be working towards making the basis of the handle and afterwards starting to attempt and add the extra details such as textures and materials and accessories that are on the blade.

Estimated Timeline

W.C 6/10/25 – Blade done

W.C 13/10/25 – Handle done

W.C 27/10/25 – Materials and Textures done, +lighting and rendering possibly.

Thank you for reading my first dev vlog

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